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Protective Xbox & Xbox 360 Skins for your Console!

 About Me
I started out on the good old Commodore 64 back in 1989, and became active in the C64 scene back in 1991.

This is when I first met Forahobby (owner of Xbox-Hq), who had been in the scene several yeras before I started.

Our jobs were to write music for demos, scene magazines etc, so we ended up forming the partnership which was known as Pearl back at the end of 1991. However, Forahobby decided to leave the C64 in 1993 to move on to bigger and better things.

In 1995 I joined the ranks of the C64 group Onslaught, which I still remain a member of to this day. As well as writing music, I also had developed some programming skills along the way, using ASM for programming. It's also in this time that I modified some of the music editors that were available, to increase the power that the music-player code could use whilst editing (more information below). In 1999 I joined the ranks of the Europeon founded music group Blues Muz', which I also still remain a member of to this day.

This is the JCH editor which was made back in the early 90's by JCH/Vibrants, then modified by myself in the mid 90's. Originally it would only go up to 4 speed (meaning the music's instruments were played 4 times per cycle). I increased this to 8 times per cycle, and also made some modifications that allowed the C64 Action Replay better loading access etc.




This is the SYNC editor was made back in the late 90's by The Syndrom/TIA, then modified by myself. Originally this would only go to 6 frames per cycle, I boosted this to 9 frames per cycle. I also did some minor fixing to the program.







Here's some links to the CSDB (C64 Scene Database):

My CSDB page
Onslaught's CSDB page
Blues Muz's CSDB page


Still more to come...

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